Crop Reference

Every crop in Ficsit Farming is grown from seeds in a plot, and every crop has the same set of recipes with the same numbers — only the crop, its seed, and which plot type it uses change. This page is the full reference: which crop grows where, and the exact seed-in / crop-out figures for the normal, fertilised, and enriched (water) recipes.

Fluid amounts. Fertilizer and Water are fluids; their recipe amounts are given in litres. A value of 7500 is 7.5 m³ and 10000 is 10 m³.

Crops and where they grow

Each crop’s normal recipe is locked to a specific plot type:

Crop Seed Plot Crop-recipe unlock

Wheat

Wheat Seed

Crop Plot

Tier 2

Carrot

Carrot Seed

Crop Plot

Tier 2

Corn

Corn Seed

Crop Plot

Tier 2

Potato

Potato Seed

Crop Plot

Tier 2

Cotton

Cotton Seed

Crop Plot

Tier 4

Pumpkin

Pumpkin Seed

Crop Plot

Tier 4

Yosse Berry

Yosse Seed

Crop Plot

Tier 4

Mycelia

Mycelia Seed

Mycelia Plot

Tier 4

Apple

Apple Seed

Tree Plot

Tier 6

Banana

Banana Seed

Tree Plot

Tier 6

Tree Plot grows Apple and Banana, these are the only two crops the Tree Plot can grow. There are no separate wood / leaves / generic "fruit" crops, so despite the "tree products" wording elsewhere, only Apple and Banana are confirmed for the Tree Plot.

The three recipe types

Every crop above has three recipes, and the numbers are identical for all crops, only the crop/seed item differs. All produce a Biomass Capsule as a by-product.

Recipe Input Output Time Throughput

Normal

4x Seed

1x Crop + 1x Biomass Capsule

12 s

5 crop/min

Fertilised

15x Seed + 7 500x Fertilizer (7.5 m³)

10x Crop + 5x Biomass Capsule

30 s

20 crop/min

Enriched (water)

5x Seed + 10 000x Water (10 m³)

2x Crop + 2x Biomass Capsule

10 s

12 crop/min

  • Crops do not provide seeds, you must continually supply new seeds from a Seed Extractor.

  • Normal crops need only seeds.

  • Fertilised crops are fed Fertilizer through an Irrigation Module and give 4x the throughput of the normal recipe (20 vs 5 crop/min) for the cost of Fertilizer and more seeds. Fertilised recipes unlock at Tier 6.

  • Enriched (water) is fed Water through an Irrigation Module. At 12 crop/min it sits between the normal and fertilised recipes and uses no Fertilizer. Enriched recipes unlock alongside the Irrigation Module at Tier 3 (Wheat/Carrot/Corn/Potato) with the rest following at Tiers 5–6.

Worked example — Wheat (matches the numbers on the Plots page):

  • Normal: 4 Wheat Seed → 1 Wheat + 1 Biomass Capsule in 12 s = 5 Wheat/min.

  • Fertilised: 15 Wheat Seed + 7.5 m³ Fertilizer → 10 Wheat + 5 Biomass Capsule in 30 s = 20 Wheat/min.

Substitute any crop’s own name and seed for identical numbers.

Per-recipe rates (any crop)

Because the recipes are shared, these input/output rates apply to every crop:

Recipe Seeds used Crop made Biomass Capsule Fluid used

Normal

20/min

5/min

5/min

Fertilised

30/min

20/min

10/min

15000 L/min Fertilizer (15 m³)

Enriched (water)

30/min

12/min

12/min

60000 L/min Water (60 m³)

Remember your seeds. Seeds come from the Seed Extractor, which turns dirt into seeds, Plan a dirt and seed supply before placing a field.

Mycelia and Tree plots

  • Mycelia Plot grows Mycelia. Its normal recipe is 4 Mycelia Seed → 1 Mycelia + 1 Biomass Capsule in 12 s, and its fertilised recipe is 15 Mycelia Seed + 7.5 m³ Fertilizer → 10 Mycelia + 5 Biomass Capsule in 30 s, the same numbers as every other crop. Mycelia feeds Doggo Chow and pies/muffins in the Cooking Hub.

  • Tree Plot grows Apple and Banana only, using the standard normal/fertilised/enriched numbers above.

See also