Refined Power
Introduction:
Ficsit pioneers can now have refined power production that can provide a variety of power generators either to power your outposts or power your main factories.
Multiplayer support:
Refined Power has always had multiplayer support as a high priority for any update, and this will not change in the slightest. To make sure that playing with your friends is possible and to have a fun experience! While multiplayer support isn’t 100% finished yet, we do hope we can fix these little bugs in the future!
Note on this documentation
To avoid confusion in terms of number formats, the following format is used:
The . (dot) is used as decimal separator, e.g. in 3.333 m³.
The space is used as thousand’s separator, e.g. in 3 333 m³.
Consumption and production rates are always given in unit/min unless otherwise noted, e.g. 5 m³ means 5 m³ per Minute.
What this Mod does:
This mod adds the following:
-
New Buildings
-
New Items
-
Milestones
-
MAM research
What this mod will not add:
-
Storage
-
Power Management
-
A Doggo Walking business
Power sources at a glance
| Source | Output | Fuel/input | Steadiness | Unlocks |
|---|---|---|---|---|
8–150 MW (day), 0–80 MW (night) |
Sunlight |
Day/night cycle |
Tier 3 / 5 / 7 |
|
10–150 MW (by height & tier) |
Wind |
Optional wind fluctuation |
Tier 1 / 5 / 7 |
|
8 / 20 / 50 MW (by node purity) |
Water Turbine Node |
Steady |
Tier 3 |
|
25 to 700 MW (by dam length) |
Water Dam Node |
Steady |
Tier 5 |
|
Steam / Hot Molten Salt (feeds a turbine) |
Sunlight + mirrors |
Daytime |
Tier 3 |
|
Up to 150 / 300 / 500 (per generator) |
Fuel or heat |
Steady |
Tier 3 → 7 |
|
1 GW |
Nuclear fuel rods / reactor cores |
Steady |
Tier 7 |
|
Up to: |
Reactor cores + Water + Coolant |
Steady |
Tier 7 → 8 |
|
Compressed Steam (feeds a Super HV Turbine) |
Water + Repair Kits |
Steady (needs maintenance) |
Tier 8 |