Quality of Life Mods

This page may be removed in the future. Use the Mod Tags system to filter for mods tagged with #qol instead.

Mods in this list are generally considered by the community to add convenient, quality-of-life-improving features to Satisfactory without significantly affecting the game’s balance or progression.

If you have any suggestions for this list, feel free to discuss them on the Discord Server, or add them yourself via the 'Edit this Page' button in the top right.

Mod List

Last Revised November 25th, 2023

Note that the short descriptions here do not explain the whole mod - read the linked mod page for more details.

  • Alternate Recipe Research: Choose which alternate recipe to unlock with your hard-earned hard drive.

  • Any route for any vehicle: Enables the ability to copy routes from any vehicle type for use with any other vehicle type.

  • AreaActions: Another building mod, but with finer control (be sure to enable build cost, or it will place buildings for free).

  • Build Gun Utilities: A wide variety of utilities for your measuring and building needs check mod page for more

  • Build Menu Organiser: Hide / Show or change the categories of your items in your Build Menu.

  • Cable Choices +: Style your power grid! Powerlines with twice the length, add-ons for power towers, railway adapters, more powerpole styles, and a wide variety of looks for cables including lightup effects. Everything interacts with the customization system and it’s multiplayer friendly.

  • Crash Site Beacons: marks every unopened crash site with a special map marker.

  • Construction Preferences: Adds configurations for what pole tiers you want to use by default

  • Customizable HUD: You can customize what you see on your HUD.

  • Daisy Chain Everything: Increases the number of power connections on all buildings, both vanilla and modded.

  • Double Jump: Jump and then jump again.

  • Efficiency checker: Helps you optimize your factory with live displays.

  • Early Map Redux: Instantly unlock the map with no fog of war. Removing mod returns unexplored fog of war.

  • Finer Foundation Rotation: Lets you rotate foundations by 1 degree when using fine rotation.

  • Flashlight Settings: Allows you to customize the brightness range and various other things of your flashlight.

  • Fluid Extras: Multiplayer friendly. Features several new fluid junctions styles, an alternative mini water extractor, and an A.I. Packing machine. This is still beta and may contain issues.

  • Gardener Toolkit: Tools for preserving the flora of the planet intact.

  • Grid Ruler: Build the Grid Ruler to create a grid on your map with some distance indicators.

  • Hide Researched Milestones: After complete a milestone, you will not see it in your HUB anymore.

  • Hover Pack Stabilizer: Prevents hover pack from drifting.

  • Hub Terminals: Adds a Hub terminal buildable to prevent running back and forth. Buildables will not persist to vanilla.

  • Infinite Zoop: Allows for further zooping with unlocks from the HUB.

  • Infinite Nudge: Removes the distance restrictions from Nudge.

  • Item Dispenser: Gives stacks of items it gets from the connected conveyor.

  • Item Hopper: You put stuff in it and it puts it on the conveyor coming out of it.

  • Just Pause: Allows you to pause the game

  • More Inventory Slots: There are many mods that add more inventory slots. Pick your favorite from this list.

  • Linear Motion: Build elevators and vehicle lifts that bring you up into the sky.

  • Location and Rotation: Adds a small hud in Build mode indicating the position and rotation the currently selected buildable has.

  • Longer Beams: Build longer beams.

  • MAM Enhancer: This mod modifies the base game MAM, HUB, and AWESOME Shop UI to provide additional information to the player and improve the user experience. Multiplayer Compatible

  • Manta Raise: adjusts the flight altitude of the large sky flap-flap to fit your buildings.

  • Micro Manage: Copy/delete/move/rotate/resize buildable objects in your factory. Helps with pretty builds.

  • MiniMap: It’s a minimap.

  • Modular Load Balancers: Adds a modular way to balance multiple conveyors, make any sized or shape load balancer you want! Buildables will not persist to vanilla.

  • Molluscophobia: Replaces power slugs in game with crystals. For people who are afraid of slugs

  • More Sign Spots: Adds more Sign attachment points to vanilla buildings. Placed signs will remain even after the mod is removed.

  • More Swatch Slots: This mod adds more swatch slots to the game (20 new Slots) color your factory!

  • No Ada: When you finish a research, silence.

  • No Build Animation: Removes materials and parts flying through air during building. Can help improve performance.

  • No Clearance: With this mod your buildings will not have Collision Clearance anymore.

  • No New Label: Removes the new label in menus after unlocking something.

  • No World Bounds: Removes the world perimeter boundaries.

  • Perfect Circles: Allows easy creation of circular foundation arrangements and sweeping curves for easier highway creation.

  • Persistent Paintables: New buildings will automatically be colored according to your equipped Color Gun’s color slot.

  • Automatic Pipe Color: Pipe color will match the fluid inside.

  • Plant Safe Vehicles: Remove (or increase) the range in which vehicles destroy plants when you drive over them! Multiplayer compatible.

  • Power Checker: Check if fuses will blow.

  • Remove Early Access Popup: That’s right, R&D has finally developed a solution to remove this note that you’ve probably read a billion times.

  • Remove All Annoyances: Anything that might be annoying, you can remove it.

  • Resource Node Manager: Organize all your nodes and mining sites. Be efficient!

  • /Stats: See production and consumption statistics of your factories.

  • Settings Copier: Copy various settings from a building into another by pointing and clicking!

  • Shallow Water Extractors: Hologram will turn yellow, but you can still build the extractors.

  • Silent Artifacts: Stops Alien Artifacts from making any sound or triggering ADA.

  • Sky UI: Sky perception configuration. Control day/night/weather aka "the sky".

  • Soft Clearance For Everything: This mod makes all buildings have soft clearance.

  • Start With Customizer: Start the game with all patterns and materials from customizer.

  • Throughput Counter and Limiter: Belt attachment that displays the actual item throughput per minute. Can optionally limit the IPM. Buildables will not persist to vanilla.

  • Vehicle Path Viewer: Adds more markers to defined vehicle paths to make them easier to see.

  • Zippier: This mod allows Zipline speeds and settings to be changed through the mod config menu.

Background Info

This list was initially written by Deantendo as a SMR Guide, then later updated by DaLumma, Savage and Ficsit Industries

Last Update: 11/25/2023, xXdrewbaccaXx

The SMR Guide format was difficult for the community to revise, so it was moved here to the docs instead.