Use KBFL GameWorldModule
create a new GameWorldModule
To create a new KBFL GameWorldModule: create a new Blueprint and use as parent BP_KBFLGameWorldModule
It is very important to use |
change exsisting GameWorldModule
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Go in your GameWorldModule
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Open the Class Settings
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Set the parent Class to
BP_KBFLGameWorldModule
It is very important to use |