Customizer: Materials

Basic

This system should it makes easier to add our new materials to existing other material desc.

That we can change from a new material back with the vanilla one.

Using

  • M Material Information Array of all Information for the CDO call

    • M Apply This Information To Classes that we want to use as target for writing this information

    • M Valid Buildables Buildables that we want to add for valid (is usefull if we make new buildabes with mor functionality like Solar Roof)

    • M Buildable Map Buildable and target recipe (Buildable is normal the source what we target and the recipe is that what we want to replace)

Materials

Options

You can set when the Customizer Subsystem should call. For this change M Call Customizer in Phase (Default is Initialization)