Satisfactory Modding Documentation
Satisfactory Modding
GitHub Satisfactory Mod Loader Satisfactory Mod Repository
Community
Discord GitHub
You are viewing an outdated version of the docs!
Information here is probably out of date and could give you incorrect directions!
This warning message is so massive because people keep ignoring it!
Click here to view the latest, or here to hide the warning.


You are viewing the development version of the docs!
Information here could be inconsistent with other pages, or apply to features that have not been released yet.
Click here to view stable, or here to hide the warning.


FicsIt-Networks

    • FicsIt-Networks
    • Getting Started
    • Basic Concept
    • Items
      • Drive
      • EEPROM
      • Network Manager
    • Buildings
      • Adapter
      • Computer Case
        • Drive Holder
        • GPU Base
        • GPU T1
        • Internet Card
        • Network Card
        • Processor Lua
        • RAM
        • Screen Driver
      • Codeable Merger
      • Codeable Splitter
      • Indicator Pole
      • Large Screen
      • Modular Control Panel
        • Button
        • Lever
        • Potentiometer
        • Display
        • Text Display
      • Network Cable
      • Network Pole
      • Network Router
      • Network Wall Plug
      • Network Wall Plug (Double)
      • Speakers
      • Vehicle Scanner
      • Wireless Access Point
    • Lua
      • Lua Guide
        • 1. Building a Computer
        • 2. The Component Network
        • 3. Interacting with Components
        • 4. Advanced Networking
        • 5. Structs and Class Instances
        • 6. Modular Panel and Events
        • 7. Using Reflection
        • 8. Inter Computer Communication
      • Basic Types
      • Futures
      • Events
      • APIs
        • BaseModule
        • ComponentModule
        • ComputerModule
        • DebugModule
        • EventModule
        • FileSystemModule
        • FullReflectionModule
        • FutureModule
        • KernelModule
        • LogModule
        • MicrocontrollerModule
        • ModuleSystem
        • ReflectionSystemBaseModule
        • ReflectionSystemClassModule
        • ReflectionSystemObjectModule
        • ReflectionSystemStructModule
        • ThreadedRuntimeModule
        • WorldModule
      • Examples
        • Light Switch
        • Multi Threading
        • Paint
        • Random Plot
        • Storage Refill
        • Drive Example
        • PCI-Devices
        • Internet-Card
    • Network Trace
    • Reflection
      • Classes
        • Actor
        • ActorComponent
        • ArrayProperty
        • BasicSubplate_2x2
        • BigGaugeModule
        • Build_Speakers_C
        • Buildable
        • BuzzerModule
        • CircuitBridge
        • CircuitSwitch
        • CircuitSwitchPriority
        • Class
        • ClassProperty
        • CodeableMerger
        • CodeableSplitter
        • ComputerCase
        • DimensionalDepot
        • DimensionalDepotUploader
        • DockingStation
        • Door
        • EncoderModule
        • FINAdvancedNetworkConnectionComponent
        • FINComputerGPU
        • FINComputerGPUT2
        • FINInternetCard
        • FINMediaSubsystem
        • FINModularIndicatorPoleModule
        • Factory
        • FactoryConnection
        • Function
        • GPUT1
        • GaugeModule
        • IndicatorModule
        • IndicatorPole
        • Inventory
        • ItemCategory
        • ItemType
        • LargeControlPanel
        • LargeMicroDisplayModule
        • LargeVerticalControlPanel
        • LightSource
        • LightsControlPanel
        • Manufacturer
        • MicroDisplayModule
        • Microcontroller
        • ModularIndicatorPole
        • ModularPoleModule_Buzzer
        • ModularPoleModule_Indicator
        • ModuleButton
        • ModulePanel
        • ModulePotentiometer
        • ModuleStopButton
        • ModuleSwitch
        • ModuleTextDisplay
        • NetworkCard
        • NetworkRouter
        • Object
        • ObjectProperty
        • PipeConnection
        • PipeConnectionBase
        • PipeHyperStart
        • PipeReservoir
        • PipelinePump
        • PotWDisplayModule
        • PotentiometerModule
        • PowerCircuit
        • PowerConnection
        • PowerInfo
        • PowerStorage
        • Property
        • PushbuttonModule
        • RailroadSignal
        • RailroadStation
        • RailroadSwitchControl
        • RailroadTrack
        • RailroadTrackConnection
        • RailroadVehicle
        • RailroadVehicleMovement
        • Recipe
        • ReflectionBase
        • ResourceSink
        • Screen
        • SectionedPanelBasePanelA
        • SectionedPanelRearPanelA
        • SignBase
        • SignType
        • Signal
        • SizeableModulePanel
        • SpeakerPole
        • SquareMicroDisplayModule
        • Struct
        • StructProperty
        • SwitchModule2Position
        • SwitchModule3Position
        • TargetList
        • TimeTable
        • TraceProperty
        • Train
        • TrainPlatform
        • TrainPlatformCargo
        • TrainPlatformConnection
        • Vehicle
        • VehicleScanner
        • WheeledVehicle
        • WidgetSign
      • Structs
        • Color
        • EventFilter
        • Future
        • GPUT1Buffer
        • GPUT2DrawCallBox
        • IconData
        • Item
        • ItemAmount
        • ItemStack
        • LogEntry
        • Margin
        • PrefabSignData
        • RailroadSignalBlock
        • Rotator
        • TargetPoint
        • TimeTableStop
        • TrackGraph
        • TrainDockingRuleSet
        • Vector
        • Vector2D
        • Vector4
    • Mod Integration
FicsIt-Networks latest
  • ContentLib
    • latest
  • Ficsit Remote Monitoring
    • latest
  • FicsIt-Networks
    • latest
  • KMods Docs
    • latest
  • Refined R&D
    • latest
  • Satisfactory Modding Documentation
    • latest
    • v3.11.3
    • v3.10.0
    • v3.9.1
    • v3.8.0
    • v3.7.0
    • v3.6.1
    • v3.5.1
    • v3.4.1
    • v3.3.2
    • v3.1.1
    • v2.2.1
    • 2.1.1
    • 2.0.0
    • 1.0.2
  • TweakIt
    • latest
  • FicsIt-Networks
  • Buildings
  • Modular Control Panel
  • Display
Edit this Page

Screen

Building Type

IO Module

Build Gun In Game
300
300

This IO-Module works a small screen for the GPUs which you can place onto a modular control panel.

IO Modules

Button - Lever - Potentiometer - Screen - Text Display

Buildings

Adapter - Computer Case - Codeable Merger - Codeable Splitter - Indicator Pole - Large Screen - Modular Control Panel - Network Cable - Network Pole - Network Router - Network Wall Plug - Network Wall Plug (Double) - Speakers - Vehicle Scanner - Wireless Access Point

Except where otherwise noted, docs.ficsit.app is licensed under the GNU General Public License v3.0 (GPLv3).