GPU Base

Building Type


This is the base type of all GPUs.

The GPU allows you to render graphics which can then be displayed by a Screen. For that a GPU needs to get bound to a screen and vice versa. You can only bind one GPU to one screen and vice versa at the same time.

A screen doesn’t influence the functionality of rendering but a screen might take effect on how it get displayed like some weird colors or if it gets rendered in the world or just as a UI element.

Because the GPUs rendering processes might vary, they might have different functions and signals provided. But there are a couple which are implemented by every GPU.




ScreenBound ScreenBound (Trace oldScreen oldScreen)


Name Type Description

oldScreen oldScreen

Trace out