Logging

TODO

  • Easily select logging levels from the mod configs menu. Selecting a more detailed option includes previous options.

    • Errors and Sequence Only - Default, good for users playing with the mod

    • Warnings and Info - If you’re developing stuff with ContentLib, you should at least be at this level

    • Debug - The most detailed logging, includes stuff like checked folder paths

  • All C++ logs are now in the LogContentLib category so it’s easier to track things down in the logs. Most Blueprint logs are prefaced with [CL]

You can search your game logs for these to find ContentLib error messages and track down problems with your files.